JASON GEMPTON
Portfolio
Portfolio
Programmer - Game Designer - 3D Modeller
I believe in three core pillars in my game design. Inclusivity, Educational and Epic.
Inclusivity
Games should be designed to enable as many people as possible to be capable of playing as well as feeling represented within the medium
Educational
Games should teach its audience. Not specifically academics, but of life, experience and knowledge for the sake of knowledge
Epic
Games should aim for a feeling of "Epic". Of Scale, Of Feeling, Of Consequence. Something that connects the player to the world in the most impactful way possible
I design games as gateways to epic, expansive, and believable worlds where every story, culture, and landscape has meaning. Through deep lore and thoughtful worldbuilding, I strive to create experiences that inspire wonder, curiosity, and discovery.
My goal is to immerse players in living worlds that not only entertain, but also encourage them to learn real-world lessons, develop valuable skills, explore history, and gain new perspectives. I believe the most memorable games are those that leave players with both unforgettable adventures and meaningful knowledge they can carry beyond the screen.
Lemnizcate Entertainment is the operating name for my Indie Game Development Studio. With a focus on realism and Storytelling, we aim to bring impactful, meaningful and entertaining games to a mainstream audience.
We aim to develop expertise in depth of environment, making both small arena style and large open worlds feel full, alive and realistic to give players a sense of awe and wonder. Alongside deep, rich and compelling storytelling we want to make players feel as if they have stepped into a true alternate reality.
Solo Scifi Project
Solo Steampunk Project
My Role - Lead Programmer, Level Designer
An arcade style flight game simulating the work of the Royal Flying Doctors Service - A non-profit, national charitable health organisation.
Made through a collaboration between Griffith Game Studios and the RFDS and part of Griffith Games-for-Good initiative.
The player is tasked with completing missions for the RFDS to pilot their iconic King Air B200 to remote Queensland towns. Missions can vary between collecting and delivering medical chests to racing against time in emergency call outs.
Completing missions results in receiving letters from the patients you help as well as earning trust in towns that rewards you with badges associated with the town.
My Role - Associate Producer, Lead Programmer, Level Design, Lighting
A Dark and Desperate depiction of the horrors of war and the human experience of loneliness and death in the wake of a devastating nuclear blast.
Echoes of Ash is set in Northern Queensland in an Alternate history setting following world war 2. Where the Japanese turned the tide, securing a nuclear project and dropping a bomb on Northern Queensland.
The player experiences the immediate aftermath as the Character Eli, a soldier, returned from overseas, injured and on experimental pain medication. He is forced to survive in a wasteland, finding medication, ammo, and flare for lighting. While surviving the harsh effects of Radiation and deadly mutated dogs.
Eli discovers 'Echoes' the shadow of people hit by the immediate blast of the nuclear bomb. Eli can hear the sounds of the echoes as they lived out the last few moments of their life in fear, anger, and pain.
Exploring new frontiers in game mechanics through technical rapid prototyping
Griffith Game Jam 2025
Pumpkings Wrath
A halloween inspired wave survival game. The player must survive waves of lethal pumpkins led by the evil PumpKing.
RFDS Game Jam 2026
Operation Flightless
An alternative history strategy game. You play as the last remaining RFDS controller sending out supplies to protect the last remaining Queensland towns as the Emu's push for victory from the war.
Griffith Game Jam 2024
Ragnarok
A survival builder. The player most collect resources and build up their town and defences before Ragnarok unleashes an angry god to destroy your town.
Griffith Game Jam 2026
This is "Soup"
A Halloween style cooking game based on the prompt of "Monster Mash". There is a Monster Mash birthday party that you're hosting. You need to prepare their food and get it out to them. But be careful, one mistake might result in your being served up as the meal.